Struct D3DRANGE
#[repr(C)]pub struct D3DRANGE {
pub Offset: u32,
pub Size: u32,
}
Fields§
§Offset: u32
§Size: u32
Trait Implementations§
impl Copy for D3DRANGE
impl StructuralPartialEq for D3DRANGE
Auto Trait Implementations§
impl Freeze for D3DRANGE
impl RefUnwindSafe for D3DRANGE
impl Send for D3DRANGE
impl Sync for D3DRANGE
impl Unpin for D3DRANGE
impl UnwindSafe for D3DRANGE
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more