Struct D3DSHADER_PARAM_REGISTER_TYPE
#[repr(transparent)]pub struct D3DSHADER_PARAM_REGISTER_TYPE(pub i32);
Tuple Fields§
§0: i32
Trait Implementations§
§impl Clone for D3DSHADER_PARAM_REGISTER_TYPE
impl Clone for D3DSHADER_PARAM_REGISTER_TYPE
§fn clone(&self) -> D3DSHADER_PARAM_REGISTER_TYPE
fn clone(&self) -> D3DSHADER_PARAM_REGISTER_TYPE
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for D3DSHADER_PARAM_REGISTER_TYPE
impl Debug for D3DSHADER_PARAM_REGISTER_TYPE
§impl Default for D3DSHADER_PARAM_REGISTER_TYPE
impl Default for D3DSHADER_PARAM_REGISTER_TYPE
§fn default() -> D3DSHADER_PARAM_REGISTER_TYPE
fn default() -> D3DSHADER_PARAM_REGISTER_TYPE
Returns the “default value” for a type. Read more
§impl PartialEq for D3DSHADER_PARAM_REGISTER_TYPE
impl PartialEq for D3DSHADER_PARAM_REGISTER_TYPE
impl Copy for D3DSHADER_PARAM_REGISTER_TYPE
impl Eq for D3DSHADER_PARAM_REGISTER_TYPE
impl StructuralPartialEq for D3DSHADER_PARAM_REGISTER_TYPE
Auto Trait Implementations§
impl Freeze for D3DSHADER_PARAM_REGISTER_TYPE
impl RefUnwindSafe for D3DSHADER_PARAM_REGISTER_TYPE
impl Send for D3DSHADER_PARAM_REGISTER_TYPE
impl Sync for D3DSHADER_PARAM_REGISTER_TYPE
impl Unpin for D3DSHADER_PARAM_REGISTER_TYPE
impl UnwindSafe for D3DSHADER_PARAM_REGISTER_TYPE
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more