Struct D3DSTATEBLOCKTYPE
#[repr(transparent)]pub struct D3DSTATEBLOCKTYPE(pub i32);
Tuple Fields§
§0: i32
Trait Implementations§
§impl Clone for D3DSTATEBLOCKTYPE
impl Clone for D3DSTATEBLOCKTYPE
§fn clone(&self) -> D3DSTATEBLOCKTYPE
fn clone(&self) -> D3DSTATEBLOCKTYPE
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for D3DSTATEBLOCKTYPE
impl Debug for D3DSTATEBLOCKTYPE
§impl Default for D3DSTATEBLOCKTYPE
impl Default for D3DSTATEBLOCKTYPE
§fn default() -> D3DSTATEBLOCKTYPE
fn default() -> D3DSTATEBLOCKTYPE
Returns the “default value” for a type. Read more
§impl PartialEq for D3DSTATEBLOCKTYPE
impl PartialEq for D3DSTATEBLOCKTYPE
impl Copy for D3DSTATEBLOCKTYPE
impl Eq for D3DSTATEBLOCKTYPE
impl StructuralPartialEq for D3DSTATEBLOCKTYPE
Auto Trait Implementations§
impl Freeze for D3DSTATEBLOCKTYPE
impl RefUnwindSafe for D3DSTATEBLOCKTYPE
impl Send for D3DSTATEBLOCKTYPE
impl Sync for D3DSTATEBLOCKTYPE
impl Unpin for D3DSTATEBLOCKTYPE
impl UnwindSafe for D3DSTATEBLOCKTYPE
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more