Struct windows::Win32::Graphics::Direct3D9::D3DSURFACE_DESC
#[repr(C)]pub struct D3DSURFACE_DESC {
pub Format: D3DFORMAT,
pub Type: D3DRESOURCETYPE,
pub Usage: u32,
pub Pool: D3DPOOL,
pub MultiSampleType: D3DMULTISAMPLE_TYPE,
pub MultiSampleQuality: u32,
pub Width: u32,
pub Height: u32,
}
Fields§
§Format: D3DFORMAT
§Type: D3DRESOURCETYPE
§Usage: u32
§Pool: D3DPOOL
§MultiSampleType: D3DMULTISAMPLE_TYPE
§MultiSampleQuality: u32
§Width: u32
§Height: u32
Trait Implementations§
§impl Clone for D3DSURFACE_DESC
impl Clone for D3DSURFACE_DESC
§impl Debug for D3DSURFACE_DESC
impl Debug for D3DSURFACE_DESC
§impl Default for D3DSURFACE_DESC
impl Default for D3DSURFACE_DESC
§impl PartialEq for D3DSURFACE_DESC
impl PartialEq for D3DSURFACE_DESC
impl Copy for D3DSURFACE_DESC
impl Eq for D3DSURFACE_DESC
Auto Trait Implementations§
impl RefUnwindSafe for D3DSURFACE_DESC
impl Send for D3DSURFACE_DESC
impl Sync for D3DSURFACE_DESC
impl Unpin for D3DSURFACE_DESC
impl UnwindSafe for D3DSURFACE_DESC
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more