Struct D3DTEXTUREBLEND
#[repr(transparent)]pub struct D3DTEXTUREBLEND(pub i32);
Tuple Fields§
§0: i32
Trait Implementations§
§impl Clone for D3DTEXTUREBLEND
impl Clone for D3DTEXTUREBLEND
§fn clone(&self) -> D3DTEXTUREBLEND
fn clone(&self) -> D3DTEXTUREBLEND
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for D3DTEXTUREBLEND
impl Debug for D3DTEXTUREBLEND
§impl Default for D3DTEXTUREBLEND
impl Default for D3DTEXTUREBLEND
§fn default() -> D3DTEXTUREBLEND
fn default() -> D3DTEXTUREBLEND
Returns the “default value” for a type. Read more
§impl PartialEq for D3DTEXTUREBLEND
impl PartialEq for D3DTEXTUREBLEND
impl Copy for D3DTEXTUREBLEND
impl Eq for D3DTEXTUREBLEND
impl StructuralPartialEq for D3DTEXTUREBLEND
Auto Trait Implementations§
impl Freeze for D3DTEXTUREBLEND
impl RefUnwindSafe for D3DTEXTUREBLEND
impl Send for D3DTEXTUREBLEND
impl Sync for D3DTEXTUREBLEND
impl Unpin for D3DTEXTUREBLEND
impl UnwindSafe for D3DTEXTUREBLEND
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more