Struct windows::Win32::Graphics::Direct3D9::D3DTEXTUREOP
#[repr(transparent)]pub struct D3DTEXTUREOP(pub i32);
Tuple Fields§
§0: i32
Trait Implementations§
§impl Clone for D3DTEXTUREOP
impl Clone for D3DTEXTUREOP
§fn clone(&self) -> D3DTEXTUREOP
fn clone(&self) -> D3DTEXTUREOP
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for D3DTEXTUREOP
impl Debug for D3DTEXTUREOP
§impl Default for D3DTEXTUREOP
impl Default for D3DTEXTUREOP
§fn default() -> D3DTEXTUREOP
fn default() -> D3DTEXTUREOP
Returns the “default value” for a type. Read more
§impl PartialEq for D3DTEXTUREOP
impl PartialEq for D3DTEXTUREOP
§fn eq(&self, other: &D3DTEXTUREOP) -> bool
fn eq(&self, other: &D3DTEXTUREOP) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Copy for D3DTEXTUREOP
impl Eq for D3DTEXTUREOP
impl StructuralPartialEq for D3DTEXTUREOP
Auto Trait Implementations§
impl Freeze for D3DTEXTUREOP
impl RefUnwindSafe for D3DTEXTUREOP
impl Send for D3DTEXTUREOP
impl Sync for D3DTEXTUREOP
impl Unpin for D3DTEXTUREOP
impl UnwindSafe for D3DTEXTUREOP
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)source§impl<T> CloneToUninit for Twhere
T: Copy,
impl<T> CloneToUninit for Twhere
T: Copy,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)