Struct windows::Win32::Graphics::Direct3D9::D3DTLVERTEX
#[repr(C)]pub struct D3DTLVERTEX {
pub Anonymous1: D3DTLVERTEX_0,
pub Anonymous2: D3DTLVERTEX_1,
pub Anonymous3: D3DTLVERTEX_2,
pub Anonymous4: D3DTLVERTEX_3,
pub Anonymous5: D3DTLVERTEX_4,
pub Anonymous6: D3DTLVERTEX_5,
pub Anonymous7: D3DTLVERTEX_6,
pub Anonymous8: D3DTLVERTEX_7,
}
Fields§
§Anonymous1: D3DTLVERTEX_0
§Anonymous2: D3DTLVERTEX_1
§Anonymous3: D3DTLVERTEX_2
§Anonymous4: D3DTLVERTEX_3
§Anonymous5: D3DTLVERTEX_4
§Anonymous6: D3DTLVERTEX_5
§Anonymous7: D3DTLVERTEX_6
§Anonymous8: D3DTLVERTEX_7
Trait Implementations§
§impl Clone for D3DTLVERTEX
impl Clone for D3DTLVERTEX
impl Copy for D3DTLVERTEX
Auto Trait Implementations§
impl RefUnwindSafe for D3DTLVERTEX
impl Send for D3DTLVERTEX
impl Sync for D3DTLVERTEX
impl Unpin for D3DTLVERTEX
impl UnwindSafe for D3DTLVERTEX
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more