Struct windows::Win32::Graphics::Direct3D9::D3DTRANSFORMDATA
#[repr(C)]pub struct D3DTRANSFORMDATA {
pub dwSize: u32,
pub lpIn: *mut c_void,
pub dwInSize: u32,
pub lpOut: *mut c_void,
pub dwOutSize: u32,
pub lpHOut: *mut D3DHVERTEX,
pub dwClip: u32,
pub dwClipIntersection: u32,
pub dwClipUnion: u32,
pub drExtent: D3DRECT,
}
Fields§
§dwSize: u32
§lpIn: *mut c_void
§dwInSize: u32
§lpOut: *mut c_void
§dwOutSize: u32
§lpHOut: *mut D3DHVERTEX
§dwClip: u32
§dwClipIntersection: u32
§dwClipUnion: u32
§drExtent: D3DRECT
Trait Implementations§
§impl Clone for D3DTRANSFORMDATA
impl Clone for D3DTRANSFORMDATA
§impl Debug for D3DTRANSFORMDATA
impl Debug for D3DTRANSFORMDATA
§impl Default for D3DTRANSFORMDATA
impl Default for D3DTRANSFORMDATA
§impl PartialEq for D3DTRANSFORMDATA
impl PartialEq for D3DTRANSFORMDATA
impl Copy for D3DTRANSFORMDATA
impl Eq for D3DTRANSFORMDATA
Auto Trait Implementations§
impl RefUnwindSafe for D3DTRANSFORMDATA
impl !Send for D3DTRANSFORMDATA
impl !Sync for D3DTRANSFORMDATA
impl Unpin for D3DTRANSFORMDATA
impl UnwindSafe for D3DTRANSFORMDATA
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more