Struct windows::Win32::Graphics::Direct3D9::D3DTRIANGLE
#[repr(C)]pub struct D3DTRIANGLE {
pub Anonymous1: D3DTRIANGLE_0,
pub Anonymous2: D3DTRIANGLE_1,
pub Anonymous3: D3DTRIANGLE_2,
pub wFlags: u16,
}
Fields§
§Anonymous1: D3DTRIANGLE_0
§Anonymous2: D3DTRIANGLE_1
§Anonymous3: D3DTRIANGLE_2
§wFlags: u16
Trait Implementations§
§impl Clone for D3DTRIANGLE
impl Clone for D3DTRIANGLE
impl Copy for D3DTRIANGLE
Auto Trait Implementations§
impl RefUnwindSafe for D3DTRIANGLE
impl Send for D3DTRIANGLE
impl Sync for D3DTRIANGLE
impl Unpin for D3DTRIANGLE
impl UnwindSafe for D3DTRIANGLE
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more