Struct windows::Win32::Graphics::Direct3D9::D3DTRIANGLE
#[repr(C)]pub struct D3DTRIANGLE {
pub Anonymous1: D3DTRIANGLE_0,
pub Anonymous2: D3DTRIANGLE_1,
pub Anonymous3: D3DTRIANGLE_2,
pub wFlags: u16,
}
Fields§
§Anonymous1: D3DTRIANGLE_0
§Anonymous2: D3DTRIANGLE_1
§Anonymous3: D3DTRIANGLE_2
§wFlags: u16
Trait Implementations§
§impl Clone for D3DTRIANGLE
impl Clone for D3DTRIANGLE
§fn clone(&self) -> D3DTRIANGLE
fn clone(&self) -> D3DTRIANGLE
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreimpl Copy for D3DTRIANGLE
Auto Trait Implementations§
impl Freeze for D3DTRIANGLE
impl RefUnwindSafe for D3DTRIANGLE
impl Send for D3DTRIANGLE
impl Sync for D3DTRIANGLE
impl Unpin for D3DTRIANGLE
impl UnwindSafe for D3DTRIANGLE
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)source§impl<T> CloneToUninit for Twhere
T: Copy,
impl<T> CloneToUninit for Twhere
T: Copy,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)