Struct D3DVERTEX
#[repr(C)]pub struct D3DVERTEX {
pub Anonymous1: D3DVERTEX_0,
pub Anonymous2: D3DVERTEX_1,
pub Anonymous3: D3DVERTEX_2,
pub Anonymous4: D3DVERTEX_3,
pub Anonymous5: D3DVERTEX_4,
pub Anonymous6: D3DVERTEX_5,
pub Anonymous7: D3DVERTEX_6,
pub Anonymous8: D3DVERTEX_7,
}
Fields§
§Anonymous1: D3DVERTEX_0
§Anonymous2: D3DVERTEX_1
§Anonymous3: D3DVERTEX_2
§Anonymous4: D3DVERTEX_3
§Anonymous5: D3DVERTEX_4
§Anonymous6: D3DVERTEX_5
§Anonymous7: D3DVERTEX_6
§Anonymous8: D3DVERTEX_7
Trait Implementations§
Auto Trait Implementations§
impl Freeze for D3DVERTEX
impl RefUnwindSafe for D3DVERTEX
impl Send for D3DVERTEX
impl Sync for D3DVERTEX
impl Unpin for D3DVERTEX
impl UnwindSafe for D3DVERTEX
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more