Struct windows::Win32::Graphics::Direct3D9::D3DVERTEXELEMENT9
#[repr(C)]pub struct D3DVERTEXELEMENT9 {
pub Stream: u16,
pub Offset: u16,
pub Type: u8,
pub Method: u8,
pub Usage: u8,
pub UsageIndex: u8,
}
Fields§
§Stream: u16
§Offset: u16
§Type: u8
§Method: u8
§Usage: u8
§UsageIndex: u8
Trait Implementations§
§impl Clone for D3DVERTEXELEMENT9
impl Clone for D3DVERTEXELEMENT9
§impl Debug for D3DVERTEXELEMENT9
impl Debug for D3DVERTEXELEMENT9
§impl Default for D3DVERTEXELEMENT9
impl Default for D3DVERTEXELEMENT9
§impl PartialEq for D3DVERTEXELEMENT9
impl PartialEq for D3DVERTEXELEMENT9
impl Copy for D3DVERTEXELEMENT9
impl Eq for D3DVERTEXELEMENT9
Auto Trait Implementations§
impl RefUnwindSafe for D3DVERTEXELEMENT9
impl Send for D3DVERTEXELEMENT9
impl Sync for D3DVERTEXELEMENT9
impl Unpin for D3DVERTEXELEMENT9
impl UnwindSafe for D3DVERTEXELEMENT9
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more