Struct windows::Win32::Graphics::Direct3D9::D3DVSHADERCAPS2_0
#[repr(C)]pub struct D3DVSHADERCAPS2_0 {
pub Caps: u32,
pub DynamicFlowControlDepth: i32,
pub NumTemps: i32,
pub StaticFlowControlDepth: i32,
}
Fields§
§Caps: u32
§DynamicFlowControlDepth: i32
§NumTemps: i32
§StaticFlowControlDepth: i32
Trait Implementations§
§impl Clone for D3DVSHADERCAPS2_0
impl Clone for D3DVSHADERCAPS2_0
§impl Debug for D3DVSHADERCAPS2_0
impl Debug for D3DVSHADERCAPS2_0
§impl Default for D3DVSHADERCAPS2_0
impl Default for D3DVSHADERCAPS2_0
§impl PartialEq for D3DVSHADERCAPS2_0
impl PartialEq for D3DVSHADERCAPS2_0
impl Copy for D3DVSHADERCAPS2_0
impl Eq for D3DVSHADERCAPS2_0
Auto Trait Implementations§
impl RefUnwindSafe for D3DVSHADERCAPS2_0
impl Send for D3DVSHADERCAPS2_0
impl Sync for D3DVSHADERCAPS2_0
impl Unpin for D3DVSHADERCAPS2_0
impl UnwindSafe for D3DVSHADERCAPS2_0
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more