Struct windows::Win32::Graphics::Direct3D9::IDirect3DBaseTexture9_Vtbl
#[repr(C)]pub struct IDirect3DBaseTexture9_Vtbl {
pub base__: IDirect3DResource9_Vtbl,
pub SetLOD: unsafe extern "system" fn(_: *mut c_void, _: u32) -> u32,
pub GetLOD: unsafe extern "system" fn(_: *mut c_void) -> u32,
pub GetLevelCount: unsafe extern "system" fn(_: *mut c_void) -> u32,
pub SetAutoGenFilterType: unsafe extern "system" fn(_: *mut c_void, _: D3DTEXTUREFILTERTYPE) -> HRESULT,
pub GetAutoGenFilterType: unsafe extern "system" fn(_: *mut c_void) -> D3DTEXTUREFILTERTYPE,
pub GenerateMipSubLevels: unsafe extern "system" fn(_: *mut c_void),
}
Fields§
§base__: IDirect3DResource9_Vtbl
§SetLOD: unsafe extern "system" fn(_: *mut c_void, _: u32) -> u32
§GetLOD: unsafe extern "system" fn(_: *mut c_void) -> u32
§GetLevelCount: unsafe extern "system" fn(_: *mut c_void) -> u32
§SetAutoGenFilterType: unsafe extern "system" fn(_: *mut c_void, _: D3DTEXTUREFILTERTYPE) -> HRESULT
§GetAutoGenFilterType: unsafe extern "system" fn(_: *mut c_void) -> D3DTEXTUREFILTERTYPE
§GenerateMipSubLevels: unsafe extern "system" fn(_: *mut c_void)
Implementations§
§impl IDirect3DBaseTexture9_Vtbl
impl IDirect3DBaseTexture9_Vtbl
pub const fn new<Identity, const OFFSET: isize>() -> IDirect3DBaseTexture9_Vtblwhere
Identity: IDirect3DBaseTexture9_Impl + IUnknownImpl,
pub fn matches(iid: &GUID) -> bool
Auto Trait Implementations§
impl Freeze for IDirect3DBaseTexture9_Vtbl
impl RefUnwindSafe for IDirect3DBaseTexture9_Vtbl
impl Send for IDirect3DBaseTexture9_Vtbl
impl Sync for IDirect3DBaseTexture9_Vtbl
impl Unpin for IDirect3DBaseTexture9_Vtbl
impl UnwindSafe for IDirect3DBaseTexture9_Vtbl
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more