Struct windows::Win32::Graphics::DirectComposition::COMPOSITION_TARGET_ID
#[repr(C)]pub struct COMPOSITION_TARGET_ID {
pub displayAdapterLuid: LUID,
pub renderAdapterLuid: LUID,
pub vidPnSourceId: u32,
pub vidPnTargetId: u32,
pub uniqueId: u32,
}
Fields§
§displayAdapterLuid: LUID
§renderAdapterLuid: LUID
§vidPnSourceId: u32
§vidPnTargetId: u32
§uniqueId: u32
Trait Implementations§
§impl Clone for COMPOSITION_TARGET_ID
impl Clone for COMPOSITION_TARGET_ID
§impl Debug for COMPOSITION_TARGET_ID
impl Debug for COMPOSITION_TARGET_ID
§impl Default for COMPOSITION_TARGET_ID
impl Default for COMPOSITION_TARGET_ID
§impl PartialEq for COMPOSITION_TARGET_ID
impl PartialEq for COMPOSITION_TARGET_ID
impl Copy for COMPOSITION_TARGET_ID
impl Eq for COMPOSITION_TARGET_ID
Auto Trait Implementations§
impl RefUnwindSafe for COMPOSITION_TARGET_ID
impl Send for COMPOSITION_TARGET_ID
impl Sync for COMPOSITION_TARGET_ID
impl Unpin for COMPOSITION_TARGET_ID
impl UnwindSafe for COMPOSITION_TARGET_ID
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more