Struct windows::Win32::Graphics::DirectComposition::IDCompositionTexture
pub struct IDCompositionTexture(/* private fields */);
Implementations§
§impl IDCompositionTexture
impl IDCompositionTexture
pub unsafe fn SetSourceRect(&self, sourcerect: *const D2D_RECT_U) -> Result<()>
pub unsafe fn SetColorSpace( &self, colorspace: DXGI_COLOR_SPACE_TYPE, ) -> Result<()>
pub unsafe fn SetAlphaMode(&self, alphamode: DXGI_ALPHA_MODE) -> Result<()>
pub unsafe fn GetAvailableFence( &self, fencevalue: *mut u64, iid: *const GUID, availablefence: *mut *mut c_void, ) -> Result<()>
Trait Implementations§
§impl CanInto<IUnknown> for IDCompositionTexture
impl CanInto<IUnknown> for IDCompositionTexture
§impl Clone for IDCompositionTexture
impl Clone for IDCompositionTexture
§fn clone(&self) -> IDCompositionTexture
fn clone(&self) -> IDCompositionTexture
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for IDCompositionTexture
impl Debug for IDCompositionTexture
§impl Deref for IDCompositionTexture
impl Deref for IDCompositionTexture
§impl From<&IDCompositionTexture> for &IUnknown
impl From<&IDCompositionTexture> for &IUnknown
§fn from(value: &IDCompositionTexture) -> Self
fn from(value: &IDCompositionTexture) -> Self
Converts to this type from the input type.
§impl From<IDCompositionTexture> for IUnknown
impl From<IDCompositionTexture> for IUnknown
§fn from(value: IDCompositionTexture) -> Self
fn from(value: IDCompositionTexture) -> Self
Converts to this type from the input type.
§impl Interface for IDCompositionTexture
impl Interface for IDCompositionTexture
§fn as_raw(&self) -> *mut c_void
fn as_raw(&self) -> *mut c_void
Returns the raw COM interface pointer. The resulting pointer continues to be owned by the
Interface
implementation.§fn into_raw(self) -> *mut c_void
fn into_raw(self) -> *mut c_void
Returns the raw COM interface pointer and releases ownership. It the caller’s responsibility to release the COM interface pointer.
§fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
Attempts to cast the current interface to another interface using
QueryInterface
. Read more§fn cast_to_any<T>(&self) -> Result<&(dyn Any + 'static), Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn cast_to_any<T>(&self) -> Result<&(dyn Any + 'static), Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
This casts the given COM interface to [
&dyn Any
]. Read more§fn is_object<T>(&self) -> boolwhere
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn is_object<T>(&self) -> boolwhere
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
§fn cast_object_ref<T>(&self) -> Result<&<T as ComObjectInner>::Outer, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn cast_object_ref<T>(&self) -> Result<&<T as ComObjectInner>::Outer, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
This casts the given COM interface to [
&dyn Any
]. It returns a reference to the “outer”
object, e.g. &MyApp_Impl
, not the inner &MyApp
object. Read more§fn cast_object<T>(&self) -> Result<ComObject<T>, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn cast_object<T>(&self) -> Result<ComObject<T>, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
This casts the given COM interface to [
&dyn Any
]. It returns a reference to the “outer”
object, e.g. MyApp_Impl
, not the inner MyApp
object. Read more§fn downgrade(&self) -> Result<Weak<Self>, Error>
fn downgrade(&self) -> Result<Weak<Self>, Error>
Attempts to create a [
Weak
] reference to this object.§impl PartialEq for IDCompositionTexture
impl PartialEq for IDCompositionTexture
§fn eq(&self, other: &IDCompositionTexture) -> bool
fn eq(&self, other: &IDCompositionTexture) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Eq for IDCompositionTexture
impl StructuralPartialEq for IDCompositionTexture
Auto Trait Implementations§
impl Freeze for IDCompositionTexture
impl RefUnwindSafe for IDCompositionTexture
impl !Send for IDCompositionTexture
impl !Sync for IDCompositionTexture
impl Unpin for IDCompositionTexture
impl UnwindSafe for IDCompositionTexture
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)