#[repr(C)]pub struct IDCompositionTexture_Vtbl {
pub base__: IUnknown_Vtbl,
pub SetSourceRect: unsafe extern "system" fn(_: *mut c_void, _: *const D2D_RECT_U) -> HRESULT,
pub SetColorSpace: unsafe extern "system" fn(_: *mut c_void, _: DXGI_COLOR_SPACE_TYPE) -> HRESULT,
pub SetAlphaMode: unsafe extern "system" fn(_: *mut c_void, _: DXGI_ALPHA_MODE) -> HRESULT,
pub GetAvailableFence: unsafe extern "system" fn(_: *mut c_void, _: *mut u64, _: *const GUID, _: *mut *mut c_void) -> HRESULT,
}
Fields§
§base__: IUnknown_Vtbl
§SetSourceRect: unsafe extern "system" fn(_: *mut c_void, _: *const D2D_RECT_U) -> HRESULT
§SetColorSpace: unsafe extern "system" fn(_: *mut c_void, _: DXGI_COLOR_SPACE_TYPE) -> HRESULT
§SetAlphaMode: unsafe extern "system" fn(_: *mut c_void, _: DXGI_ALPHA_MODE) -> HRESULT
§GetAvailableFence: unsafe extern "system" fn(_: *mut c_void, _: *mut u64, _: *const GUID, _: *mut *mut c_void) -> HRESULT
Implementations§
§impl IDCompositionTexture_Vtbl
impl IDCompositionTexture_Vtbl
pub const fn new<Identity, const OFFSET: isize>() -> IDCompositionTexture_Vtblwhere
Identity: IDCompositionTexture_Impl + IUnknownImpl,
pub fn matches(iid: &GUID) -> bool
Auto Trait Implementations§
impl Freeze for IDCompositionTexture_Vtbl
impl RefUnwindSafe for IDCompositionTexture_Vtbl
impl Send for IDCompositionTexture_Vtbl
impl Sync for IDCompositionTexture_Vtbl
impl Unpin for IDCompositionTexture_Vtbl
impl UnwindSafe for IDCompositionTexture_Vtbl
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more