pub struct IDCompositionTransform3D(/* private fields */);
Trait Implementations§
§impl Clone for IDCompositionTransform3D
impl Clone for IDCompositionTransform3D
§fn clone(&self) -> IDCompositionTransform3D
fn clone(&self) -> IDCompositionTransform3D
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for IDCompositionTransform3D
impl Debug for IDCompositionTransform3D
§impl From<&IDCompositionMatrixTransform> for &IDCompositionTransform3D
impl From<&IDCompositionMatrixTransform> for &IDCompositionTransform3D
§fn from(value: &IDCompositionMatrixTransform) -> Self
fn from(value: &IDCompositionMatrixTransform) -> Self
Converts to this type from the input type.
§impl From<&IDCompositionMatrixTransform3D> for &IDCompositionTransform3D
impl From<&IDCompositionMatrixTransform3D> for &IDCompositionTransform3D
§fn from(value: &IDCompositionMatrixTransform3D) -> Self
fn from(value: &IDCompositionMatrixTransform3D) -> Self
Converts to this type from the input type.
§impl From<&IDCompositionRotateTransform> for &IDCompositionTransform3D
impl From<&IDCompositionRotateTransform> for &IDCompositionTransform3D
§fn from(value: &IDCompositionRotateTransform) -> Self
fn from(value: &IDCompositionRotateTransform) -> Self
Converts to this type from the input type.
§impl From<&IDCompositionRotateTransform3D> for &IDCompositionTransform3D
impl From<&IDCompositionRotateTransform3D> for &IDCompositionTransform3D
§fn from(value: &IDCompositionRotateTransform3D) -> Self
fn from(value: &IDCompositionRotateTransform3D) -> Self
Converts to this type from the input type.
§impl From<&IDCompositionScaleTransform> for &IDCompositionTransform3D
impl From<&IDCompositionScaleTransform> for &IDCompositionTransform3D
§fn from(value: &IDCompositionScaleTransform) -> Self
fn from(value: &IDCompositionScaleTransform) -> Self
Converts to this type from the input type.
§impl From<&IDCompositionScaleTransform3D> for &IDCompositionTransform3D
impl From<&IDCompositionScaleTransform3D> for &IDCompositionTransform3D
§fn from(value: &IDCompositionScaleTransform3D) -> Self
fn from(value: &IDCompositionScaleTransform3D) -> Self
Converts to this type from the input type.
§impl From<&IDCompositionSkewTransform> for &IDCompositionTransform3D
impl From<&IDCompositionSkewTransform> for &IDCompositionTransform3D
§fn from(value: &IDCompositionSkewTransform) -> Self
fn from(value: &IDCompositionSkewTransform) -> Self
Converts to this type from the input type.
§impl From<&IDCompositionTransform> for &IDCompositionTransform3D
impl From<&IDCompositionTransform> for &IDCompositionTransform3D
§fn from(value: &IDCompositionTransform) -> Self
fn from(value: &IDCompositionTransform) -> Self
Converts to this type from the input type.
§impl From<&IDCompositionTransform3D> for &IDCompositionEffect
impl From<&IDCompositionTransform3D> for &IDCompositionEffect
§fn from(value: &IDCompositionTransform3D) -> Self
fn from(value: &IDCompositionTransform3D) -> Self
Converts to this type from the input type.
§impl From<&IDCompositionTransform3D> for &IUnknown
impl From<&IDCompositionTransform3D> for &IUnknown
§fn from(value: &IDCompositionTransform3D) -> Self
fn from(value: &IDCompositionTransform3D) -> Self
Converts to this type from the input type.
§impl From<&IDCompositionTranslateTransform> for &IDCompositionTransform3D
impl From<&IDCompositionTranslateTransform> for &IDCompositionTransform3D
§fn from(value: &IDCompositionTranslateTransform) -> Self
fn from(value: &IDCompositionTranslateTransform) -> Self
Converts to this type from the input type.
§impl From<&IDCompositionTranslateTransform3D> for &IDCompositionTransform3D
impl From<&IDCompositionTranslateTransform3D> for &IDCompositionTransform3D
§fn from(value: &IDCompositionTranslateTransform3D) -> Self
fn from(value: &IDCompositionTranslateTransform3D) -> Self
Converts to this type from the input type.
§impl From<IDCompositionMatrixTransform> for IDCompositionTransform3D
impl From<IDCompositionMatrixTransform> for IDCompositionTransform3D
§fn from(value: IDCompositionMatrixTransform) -> Self
fn from(value: IDCompositionMatrixTransform) -> Self
Converts to this type from the input type.
§impl From<IDCompositionMatrixTransform3D> for IDCompositionTransform3D
impl From<IDCompositionMatrixTransform3D> for IDCompositionTransform3D
§fn from(value: IDCompositionMatrixTransform3D) -> Self
fn from(value: IDCompositionMatrixTransform3D) -> Self
Converts to this type from the input type.
§impl From<IDCompositionRotateTransform> for IDCompositionTransform3D
impl From<IDCompositionRotateTransform> for IDCompositionTransform3D
§fn from(value: IDCompositionRotateTransform) -> Self
fn from(value: IDCompositionRotateTransform) -> Self
Converts to this type from the input type.
§impl From<IDCompositionRotateTransform3D> for IDCompositionTransform3D
impl From<IDCompositionRotateTransform3D> for IDCompositionTransform3D
§fn from(value: IDCompositionRotateTransform3D) -> Self
fn from(value: IDCompositionRotateTransform3D) -> Self
Converts to this type from the input type.
§impl From<IDCompositionScaleTransform> for IDCompositionTransform3D
impl From<IDCompositionScaleTransform> for IDCompositionTransform3D
§fn from(value: IDCompositionScaleTransform) -> Self
fn from(value: IDCompositionScaleTransform) -> Self
Converts to this type from the input type.
§impl From<IDCompositionScaleTransform3D> for IDCompositionTransform3D
impl From<IDCompositionScaleTransform3D> for IDCompositionTransform3D
§fn from(value: IDCompositionScaleTransform3D) -> Self
fn from(value: IDCompositionScaleTransform3D) -> Self
Converts to this type from the input type.
§impl From<IDCompositionSkewTransform> for IDCompositionTransform3D
impl From<IDCompositionSkewTransform> for IDCompositionTransform3D
§fn from(value: IDCompositionSkewTransform) -> Self
fn from(value: IDCompositionSkewTransform) -> Self
Converts to this type from the input type.
§impl From<IDCompositionTransform> for IDCompositionTransform3D
impl From<IDCompositionTransform> for IDCompositionTransform3D
§fn from(value: IDCompositionTransform) -> Self
fn from(value: IDCompositionTransform) -> Self
Converts to this type from the input type.
§impl From<IDCompositionTransform3D> for IDCompositionEffect
impl From<IDCompositionTransform3D> for IDCompositionEffect
§fn from(value: IDCompositionTransform3D) -> Self
fn from(value: IDCompositionTransform3D) -> Self
Converts to this type from the input type.
§impl From<IDCompositionTransform3D> for IUnknown
impl From<IDCompositionTransform3D> for IUnknown
§fn from(value: IDCompositionTransform3D) -> Self
fn from(value: IDCompositionTransform3D) -> Self
Converts to this type from the input type.
§impl From<IDCompositionTranslateTransform> for IDCompositionTransform3D
impl From<IDCompositionTranslateTransform> for IDCompositionTransform3D
§fn from(value: IDCompositionTranslateTransform) -> Self
fn from(value: IDCompositionTranslateTransform) -> Self
Converts to this type from the input type.
§impl From<IDCompositionTranslateTransform3D> for IDCompositionTransform3D
impl From<IDCompositionTranslateTransform3D> for IDCompositionTransform3D
§fn from(value: IDCompositionTranslateTransform3D) -> Self
fn from(value: IDCompositionTranslateTransform3D) -> Self
Converts to this type from the input type.
§impl Interface for IDCompositionTransform3D
impl Interface for IDCompositionTransform3D
§fn as_raw(&self) -> *mut c_void
fn as_raw(&self) -> *mut c_void
Returns the raw COM interface pointer. The resulting pointer continues to be owned by the
Interface
implementation.§fn into_raw(self) -> *mut c_void
fn into_raw(self) -> *mut c_void
Returns the raw COM interface pointer and releases ownership. It the caller’s responsibility to release the COM interface pointer.
§fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
Attempts to cast the current interface to another interface using
QueryInterface
. Read more§impl PartialEq for IDCompositionTransform3D
impl PartialEq for IDCompositionTransform3D
§fn eq(&self, other: &IDCompositionTransform3D) -> bool
fn eq(&self, other: &IDCompositionTransform3D) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Eq for IDCompositionTransform3D
impl StructuralPartialEq for IDCompositionTransform3D
Auto Trait Implementations§
impl RefUnwindSafe for IDCompositionTransform3D
impl !Send for IDCompositionTransform3D
impl !Sync for IDCompositionTransform3D
impl Unpin for IDCompositionTransform3D
impl UnwindSafe for IDCompositionTransform3D
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more