#[repr(C)]pub struct IDCompositionTransform3D_Vtbl {
pub base__: IDCompositionEffect_Vtbl,
}
Fields§
§base__: IDCompositionEffect_Vtbl
Implementations§
§impl IDCompositionTransform3D_Vtbl
impl IDCompositionTransform3D_Vtbl
pub const fn new<Identity, const OFFSET: isize>() -> IDCompositionTransform3D_Vtblwhere
Identity: IDCompositionTransform3D_Impl + IUnknownImpl,
pub fn matches(iid: &GUID) -> bool
Auto Trait Implementations§
impl Freeze for IDCompositionTransform3D_Vtbl
impl RefUnwindSafe for IDCompositionTransform3D_Vtbl
impl Send for IDCompositionTransform3D_Vtbl
impl Sync for IDCompositionTransform3D_Vtbl
impl Unpin for IDCompositionTransform3D_Vtbl
impl UnwindSafe for IDCompositionTransform3D_Vtbl
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more