#[repr(C)]pub struct IDCompositionVisualDebug_Vtbl {
pub base__: IDCompositionVisual2_Vtbl,
pub EnableHeatMap: unsafe extern "system" fn(_: *mut c_void, _: *const D2D1_COLOR_F) -> HRESULT,
pub DisableHeatMap: unsafe extern "system" fn(_: *mut c_void) -> HRESULT,
pub EnableRedrawRegions: unsafe extern "system" fn(_: *mut c_void) -> HRESULT,
pub DisableRedrawRegions: unsafe extern "system" fn(_: *mut c_void) -> HRESULT,
}
Fields§
§base__: IDCompositionVisual2_Vtbl
§EnableHeatMap: unsafe extern "system" fn(_: *mut c_void, _: *const D2D1_COLOR_F) -> HRESULT
§DisableHeatMap: unsafe extern "system" fn(_: *mut c_void) -> HRESULT
§EnableRedrawRegions: unsafe extern "system" fn(_: *mut c_void) -> HRESULT
§DisableRedrawRegions: unsafe extern "system" fn(_: *mut c_void) -> HRESULT
Implementations§
§impl IDCompositionVisualDebug_Vtbl
impl IDCompositionVisualDebug_Vtbl
pub const fn new<Identity, const OFFSET: isize>() -> IDCompositionVisualDebug_Vtblwhere
Identity: IDCompositionVisualDebug_Impl + IUnknownImpl,
pub fn matches(iid: &GUID) -> bool
Auto Trait Implementations§
impl Freeze for IDCompositionVisualDebug_Vtbl
impl RefUnwindSafe for IDCompositionVisualDebug_Vtbl
impl Send for IDCompositionVisualDebug_Vtbl
impl Sync for IDCompositionVisualDebug_Vtbl
impl Unpin for IDCompositionVisualDebug_Vtbl
impl UnwindSafe for IDCompositionVisualDebug_Vtbl
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more