Trait IDCompositionDevice4_Impl
pub trait IDCompositionDevice4_Impl: IDCompositionDevice3_Impl {
// Required methods
fn CheckCompositionTextureSupport(
&self,
renderingdevice: Ref<'_, IUnknown>,
) -> Result<BOOL>;
fn CreateCompositionTexture(
&self,
d3dtexture: Ref<'_, IUnknown>,
) -> Result<IDCompositionTexture>;
}
Required Methods§
fn CheckCompositionTextureSupport( &self, renderingdevice: Ref<'_, IUnknown>, ) -> Result<BOOL>
fn CreateCompositionTexture( &self, d3dtexture: Ref<'_, IUnknown>, ) -> Result<IDCompositionTexture>
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.