Trait IDCompositionEffectGroup_Impl
pub trait IDCompositionEffectGroup_Impl: IDCompositionEffect_Impl {
// Required methods
fn SetOpacity(
&self,
animation: Ref<'_, IDCompositionAnimation>,
) -> Result<()>;
fn SetOpacity2(&self, opacity: f32) -> Result<()>;
fn SetTransform3D(
&self,
transform3d: Ref<'_, IDCompositionTransform3D>,
) -> Result<()>;
}
Required Methods§
fn SetOpacity(&self, animation: Ref<'_, IDCompositionAnimation>) -> Result<()>
fn SetOpacity2(&self, opacity: f32) -> Result<()>
fn SetTransform3D( &self, transform3d: Ref<'_, IDCompositionTransform3D>, ) -> Result<()>
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.