windows::Win32::Graphics::DirectComposition

Trait IDCompositionEffectGroup_Impl

pub trait IDCompositionEffectGroup_Impl: IDCompositionEffect_Impl {
    // Required methods
    fn SetOpacity(
        &self,
        animation: Ref<'_, IDCompositionAnimation>,
    ) -> Result<()>;
    fn SetOpacity2(&self, opacity: f32) -> Result<()>;
    fn SetTransform3D(
        &self,
        transform3d: Ref<'_, IDCompositionTransform3D>,
    ) -> Result<()>;
}

Required Methods§

fn SetOpacity(&self, animation: Ref<'_, IDCompositionAnimation>) -> Result<()>

fn SetOpacity2(&self, opacity: f32) -> Result<()>

fn SetTransform3D( &self, transform3d: Ref<'_, IDCompositionTransform3D>, ) -> Result<()>

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§