Struct windows::Win32::Graphics::DirectDraw::DDGAMMARAMP
#[repr(C)]pub struct DDGAMMARAMP {
pub red: [u16; 256],
pub green: [u16; 256],
pub blue: [u16; 256],
}
Fields§
§red: [u16; 256]
§green: [u16; 256]
§blue: [u16; 256]
Trait Implementations§
§impl Clone for DDGAMMARAMP
impl Clone for DDGAMMARAMP
§impl Debug for DDGAMMARAMP
impl Debug for DDGAMMARAMP
§impl PartialEq for DDGAMMARAMP
impl PartialEq for DDGAMMARAMP
impl Copy for DDGAMMARAMP
impl Eq for DDGAMMARAMP
Auto Trait Implementations§
impl RefUnwindSafe for DDGAMMARAMP
impl Send for DDGAMMARAMP
impl Sync for DDGAMMARAMP
impl Unpin for DDGAMMARAMP
impl UnwindSafe for DDGAMMARAMP
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more