Struct windows::Win32::Graphics::DirectDraw::HEAPALIGNMENT
#[repr(C)]pub struct HEAPALIGNMENT {
pub dwSize: u32,
pub ddsCaps: DDSCAPS,
pub dwReserved: u32,
pub ExecuteBuffer: SURFACEALIGNMENT,
pub Overlay: SURFACEALIGNMENT,
pub Texture: SURFACEALIGNMENT,
pub ZBuffer: SURFACEALIGNMENT,
pub AlphaBuffer: SURFACEALIGNMENT,
pub Offscreen: SURFACEALIGNMENT,
pub FlipTarget: SURFACEALIGNMENT,
}
Fields§
§dwSize: u32
§ddsCaps: DDSCAPS
§dwReserved: u32
§ExecuteBuffer: SURFACEALIGNMENT
§Overlay: SURFACEALIGNMENT
§Texture: SURFACEALIGNMENT
§ZBuffer: SURFACEALIGNMENT
§AlphaBuffer: SURFACEALIGNMENT
§Offscreen: SURFACEALIGNMENT
§FlipTarget: SURFACEALIGNMENT
Trait Implementations§
§impl Clone for HEAPALIGNMENT
impl Clone for HEAPALIGNMENT
§fn clone(&self) -> HEAPALIGNMENT
fn clone(&self) -> HEAPALIGNMENT
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Default for HEAPALIGNMENT
impl Default for HEAPALIGNMENT
impl Copy for HEAPALIGNMENT
Auto Trait Implementations§
impl Freeze for HEAPALIGNMENT
impl RefUnwindSafe for HEAPALIGNMENT
impl Send for HEAPALIGNMENT
impl Sync for HEAPALIGNMENT
impl Unpin for HEAPALIGNMENT
impl UnwindSafe for HEAPALIGNMENT
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)source§impl<T> CloneToUninit for Twhere
T: Copy,
impl<T> CloneToUninit for Twhere
T: Copy,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)