Struct windows::Win32::Graphics::DirectDraw::SURFACEALIGNMENT_0_0
#[repr(C)]pub struct SURFACEALIGNMENT_0_0 {
pub dwStartAlignment: u32,
pub dwPitchAlignment: u32,
pub dwFlags: u32,
pub dwReserved2: u32,
}
Fields§
§dwStartAlignment: u32
§dwPitchAlignment: u32
§dwFlags: u32
§dwReserved2: u32
Trait Implementations§
§impl Clone for SURFACEALIGNMENT_0_0
impl Clone for SURFACEALIGNMENT_0_0
§impl Debug for SURFACEALIGNMENT_0_0
impl Debug for SURFACEALIGNMENT_0_0
§impl Default for SURFACEALIGNMENT_0_0
impl Default for SURFACEALIGNMENT_0_0
§impl PartialEq for SURFACEALIGNMENT_0_0
impl PartialEq for SURFACEALIGNMENT_0_0
impl Copy for SURFACEALIGNMENT_0_0
impl Eq for SURFACEALIGNMENT_0_0
Auto Trait Implementations§
impl RefUnwindSafe for SURFACEALIGNMENT_0_0
impl Send for SURFACEALIGNMENT_0_0
impl Sync for SURFACEALIGNMENT_0_0
impl Unpin for SURFACEALIGNMENT_0_0
impl UnwindSafe for SURFACEALIGNMENT_0_0
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more