Struct windows::Win32::Graphics::DirectDraw::SURFACEALIGNMENT_0_1
#[repr(C)]pub struct SURFACEALIGNMENT_0_1 {
pub dwXAlignment: u32,
pub dwYAlignment: u32,
pub dwFlags: u32,
pub dwReserved2: u32,
}
Fields§
§dwXAlignment: u32
§dwYAlignment: u32
§dwFlags: u32
§dwReserved2: u32
Trait Implementations§
§impl Clone for SURFACEALIGNMENT_0_1
impl Clone for SURFACEALIGNMENT_0_1
§impl Debug for SURFACEALIGNMENT_0_1
impl Debug for SURFACEALIGNMENT_0_1
§impl Default for SURFACEALIGNMENT_0_1
impl Default for SURFACEALIGNMENT_0_1
§impl PartialEq for SURFACEALIGNMENT_0_1
impl PartialEq for SURFACEALIGNMENT_0_1
impl Copy for SURFACEALIGNMENT_0_1
impl Eq for SURFACEALIGNMENT_0_1
Auto Trait Implementations§
impl RefUnwindSafe for SURFACEALIGNMENT_0_1
impl Send for SURFACEALIGNMENT_0_1
impl Sync for SURFACEALIGNMENT_0_1
impl Unpin for SURFACEALIGNMENT_0_1
impl UnwindSafe for SURFACEALIGNMENT_0_1
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more