Struct windows::Win32::Graphics::DirectWrite::DWRITE_MATRIX
#[repr(C)]pub struct DWRITE_MATRIX {
pub m11: f32,
pub m12: f32,
pub m21: f32,
pub m22: f32,
pub dx: f32,
pub dy: f32,
}
Fields§
§m11: f32
§m12: f32
§m21: f32
§m22: f32
§dx: f32
§dy: f32
Trait Implementations§
§impl Clone for DWRITE_MATRIX
impl Clone for DWRITE_MATRIX
§impl Debug for DWRITE_MATRIX
impl Debug for DWRITE_MATRIX
§impl Default for DWRITE_MATRIX
impl Default for DWRITE_MATRIX
§impl PartialEq for DWRITE_MATRIX
impl PartialEq for DWRITE_MATRIX
impl Copy for DWRITE_MATRIX
impl Eq for DWRITE_MATRIX
Auto Trait Implementations§
impl RefUnwindSafe for DWRITE_MATRIX
impl Send for DWRITE_MATRIX
impl Sync for DWRITE_MATRIX
impl Unpin for DWRITE_MATRIX
impl UnwindSafe for DWRITE_MATRIX
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more