Struct windows::Win32::Graphics::DirectWrite::DWRITE_SCRIPT_PROPERTIES
#[repr(C)]pub struct DWRITE_SCRIPT_PROPERTIES {
pub isoScriptCode: u32,
pub isoScriptNumber: u32,
pub clusterLookahead: u32,
pub justificationCharacter: u32,
pub _bitfield: u32,
}
Fields§
§isoScriptCode: u32
§isoScriptNumber: u32
§clusterLookahead: u32
§justificationCharacter: u32
§_bitfield: u32
Trait Implementations§
§impl Clone for DWRITE_SCRIPT_PROPERTIES
impl Clone for DWRITE_SCRIPT_PROPERTIES
§impl Debug for DWRITE_SCRIPT_PROPERTIES
impl Debug for DWRITE_SCRIPT_PROPERTIES
§impl Default for DWRITE_SCRIPT_PROPERTIES
impl Default for DWRITE_SCRIPT_PROPERTIES
§impl PartialEq for DWRITE_SCRIPT_PROPERTIES
impl PartialEq for DWRITE_SCRIPT_PROPERTIES
impl Copy for DWRITE_SCRIPT_PROPERTIES
impl Eq for DWRITE_SCRIPT_PROPERTIES
Auto Trait Implementations§
impl RefUnwindSafe for DWRITE_SCRIPT_PROPERTIES
impl Send for DWRITE_SCRIPT_PROPERTIES
impl Sync for DWRITE_SCRIPT_PROPERTIES
impl Unpin for DWRITE_SCRIPT_PROPERTIES
impl UnwindSafe for DWRITE_SCRIPT_PROPERTIES
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more