Struct windows::Win32::Graphics::Gdi::HANDLETABLE
#[repr(C)]pub struct HANDLETABLE {
pub objectHandle: [HGDIOBJ; 1],
}
Fields§
§objectHandle: [HGDIOBJ; 1]
Trait Implementations§
§impl Clone for HANDLETABLE
impl Clone for HANDLETABLE
§impl Debug for HANDLETABLE
impl Debug for HANDLETABLE
§impl PartialEq for HANDLETABLE
impl PartialEq for HANDLETABLE
impl Copy for HANDLETABLE
impl Eq for HANDLETABLE
Auto Trait Implementations§
impl RefUnwindSafe for HANDLETABLE
impl Send for HANDLETABLE
impl Sync for HANDLETABLE
impl Unpin for HANDLETABLE
impl UnwindSafe for HANDLETABLE
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more