Struct windows::Win32::Graphics::Gdi::PAINTSTRUCT
#[repr(C)]pub struct PAINTSTRUCT {
pub hdc: HDC,
pub fErase: BOOL,
pub rcPaint: RECT,
pub fRestore: BOOL,
pub fIncUpdate: BOOL,
pub rgbReserved: [u8; 32],
}
Fields§
§hdc: HDC
§fErase: BOOL
§rcPaint: RECT
§fRestore: BOOL
§fIncUpdate: BOOL
§rgbReserved: [u8; 32]
Trait Implementations§
§impl Clone for PAINTSTRUCT
impl Clone for PAINTSTRUCT
§impl Debug for PAINTSTRUCT
impl Debug for PAINTSTRUCT
§impl PartialEq for PAINTSTRUCT
impl PartialEq for PAINTSTRUCT
impl Copy for PAINTSTRUCT
impl Eq for PAINTSTRUCT
Auto Trait Implementations§
impl RefUnwindSafe for PAINTSTRUCT
impl Send for PAINTSTRUCT
impl Sync for PAINTSTRUCT
impl Unpin for PAINTSTRUCT
impl UnwindSafe for PAINTSTRUCT
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more