#[repr(C)]pub struct APOInitSystemEffects {
pub APOInit: APOInitBaseStruct,
pub pAPOEndpointProperties: ManuallyDrop<Option<IPropertyStore>>,
pub pAPOSystemEffectsProperties: ManuallyDrop<Option<IPropertyStore>>,
pub pReserved: *mut c_void,
pub pDeviceCollection: ManuallyDrop<Option<IMMDeviceCollection>>,
}
Fields§
§APOInit: APOInitBaseStruct
§pAPOEndpointProperties: ManuallyDrop<Option<IPropertyStore>>
§pAPOSystemEffectsProperties: ManuallyDrop<Option<IPropertyStore>>
§pReserved: *mut c_void
§pDeviceCollection: ManuallyDrop<Option<IMMDeviceCollection>>
Trait Implementations§
§impl Clone for APOInitSystemEffects
impl Clone for APOInitSystemEffects
§impl Debug for APOInitSystemEffects
impl Debug for APOInitSystemEffects
§impl Default for APOInitSystemEffects
impl Default for APOInitSystemEffects
§impl PartialEq for APOInitSystemEffects
impl PartialEq for APOInitSystemEffects
impl Eq for APOInitSystemEffects
Auto Trait Implementations§
impl Freeze for APOInitSystemEffects
impl RefUnwindSafe for APOInitSystemEffects
impl !Send for APOInitSystemEffects
impl !Sync for APOInitSystemEffects
impl Unpin for APOInitSystemEffects
impl UnwindSafe for APOInitSystemEffects
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more