#[repr(C)]pub struct AUDIO_SYSTEMEFFECTS_PROPERTY_CHANGE_NOTIFICATION {
pub endpoint: ManuallyDrop<Option<IMMDevice>>,
pub propertyStoreContext: GUID,
pub propertyStoreType: AUDIO_SYSTEMEFFECTS_PROPERTYSTORE_TYPE,
pub propertyStore: ManuallyDrop<Option<IPropertyStore>>,
pub propertyKey: PROPERTYKEY,
}
Fields§
§endpoint: ManuallyDrop<Option<IMMDevice>>
§propertyStoreContext: GUID
§propertyStoreType: AUDIO_SYSTEMEFFECTS_PROPERTYSTORE_TYPE
§propertyStore: ManuallyDrop<Option<IPropertyStore>>
§propertyKey: PROPERTYKEY
Trait Implementations§
impl Eq for AUDIO_SYSTEMEFFECTS_PROPERTY_CHANGE_NOTIFICATION
Auto Trait Implementations§
impl Freeze for AUDIO_SYSTEMEFFECTS_PROPERTY_CHANGE_NOTIFICATION
impl RefUnwindSafe for AUDIO_SYSTEMEFFECTS_PROPERTY_CHANGE_NOTIFICATION
impl !Send for AUDIO_SYSTEMEFFECTS_PROPERTY_CHANGE_NOTIFICATION
impl !Sync for AUDIO_SYSTEMEFFECTS_PROPERTY_CHANGE_NOTIFICATION
impl Unpin for AUDIO_SYSTEMEFFECTS_PROPERTY_CHANGE_NOTIFICATION
impl UnwindSafe for AUDIO_SYSTEMEFFECTS_PROPERTY_CHANGE_NOTIFICATION
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more