Struct AUDIO_SYSTEMEFFECT_STATE
#[repr(transparent)]pub struct AUDIO_SYSTEMEFFECT_STATE(pub i32);
Tuple Fields§
§0: i32
Trait Implementations§
§impl Clone for AUDIO_SYSTEMEFFECT_STATE
impl Clone for AUDIO_SYSTEMEFFECT_STATE
§fn clone(&self) -> AUDIO_SYSTEMEFFECT_STATE
fn clone(&self) -> AUDIO_SYSTEMEFFECT_STATE
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for AUDIO_SYSTEMEFFECT_STATE
impl Debug for AUDIO_SYSTEMEFFECT_STATE
§impl Default for AUDIO_SYSTEMEFFECT_STATE
impl Default for AUDIO_SYSTEMEFFECT_STATE
§fn default() -> AUDIO_SYSTEMEFFECT_STATE
fn default() -> AUDIO_SYSTEMEFFECT_STATE
Returns the “default value” for a type. Read more
§impl PartialEq for AUDIO_SYSTEMEFFECT_STATE
impl PartialEq for AUDIO_SYSTEMEFFECT_STATE
impl Copy for AUDIO_SYSTEMEFFECT_STATE
impl Eq for AUDIO_SYSTEMEFFECT_STATE
impl StructuralPartialEq for AUDIO_SYSTEMEFFECT_STATE
Auto Trait Implementations§
impl Freeze for AUDIO_SYSTEMEFFECT_STATE
impl RefUnwindSafe for AUDIO_SYSTEMEFFECT_STATE
impl Send for AUDIO_SYSTEMEFFECT_STATE
impl Sync for AUDIO_SYSTEMEFFECT_STATE
impl Unpin for AUDIO_SYSTEMEFFECT_STATE
impl UnwindSafe for AUDIO_SYSTEMEFFECT_STATE
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more