Struct windows::Win32::Media::Audio::DirectSound::DSFXFlanger
#[repr(C)]pub struct DSFXFlanger {
pub fWetDryMix: f32,
pub fDepth: f32,
pub fFeedback: f32,
pub fFrequency: f32,
pub lWaveform: i32,
pub fDelay: f32,
pub lPhase: i32,
}
Fields§
§fWetDryMix: f32
§fDepth: f32
§fFeedback: f32
§fFrequency: f32
§lWaveform: i32
§fDelay: f32
§lPhase: i32
Trait Implementations§
§impl Clone for DSFXFlanger
impl Clone for DSFXFlanger
§impl Debug for DSFXFlanger
impl Debug for DSFXFlanger
§impl PartialEq for DSFXFlanger
impl PartialEq for DSFXFlanger
impl Copy for DSFXFlanger
impl Eq for DSFXFlanger
Auto Trait Implementations§
impl Freeze for DSFXFlanger
impl RefUnwindSafe for DSFXFlanger
impl Send for DSFXFlanger
impl Sync for DSFXFlanger
impl Unpin for DSFXFlanger
impl UnwindSafe for DSFXFlanger
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more