Struct windows::Win32::Media::Audio::DirectSound::DSFXI3DL2Reverb
#[repr(C)]pub struct DSFXI3DL2Reverb {
pub lRoom: i32,
pub lRoomHF: i32,
pub flRoomRolloffFactor: f32,
pub flDecayTime: f32,
pub flDecayHFRatio: f32,
pub lReflections: i32,
pub flReflectionsDelay: f32,
pub lReverb: i32,
pub flReverbDelay: f32,
pub flDiffusion: f32,
pub flDensity: f32,
pub flHFReference: f32,
}
Fields§
§lRoom: i32
§lRoomHF: i32
§flRoomRolloffFactor: f32
§flDecayTime: f32
§flDecayHFRatio: f32
§lReflections: i32
§flReflectionsDelay: f32
§lReverb: i32
§flReverbDelay: f32
§flDiffusion: f32
§flDensity: f32
§flHFReference: f32
Trait Implementations§
§impl Clone for DSFXI3DL2Reverb
impl Clone for DSFXI3DL2Reverb
§impl Debug for DSFXI3DL2Reverb
impl Debug for DSFXI3DL2Reverb
§impl Default for DSFXI3DL2Reverb
impl Default for DSFXI3DL2Reverb
§impl PartialEq for DSFXI3DL2Reverb
impl PartialEq for DSFXI3DL2Reverb
impl Copy for DSFXI3DL2Reverb
impl Eq for DSFXI3DL2Reverb
Auto Trait Implementations§
impl Freeze for DSFXI3DL2Reverb
impl RefUnwindSafe for DSFXI3DL2Reverb
impl Send for DSFXI3DL2Reverb
impl Sync for DSFXI3DL2Reverb
impl Unpin for DSFXI3DL2Reverb
impl UnwindSafe for DSFXI3DL2Reverb
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more