Struct windows::Win32::Media::Audio::DirectSound::DSFXWavesReverb
#[repr(C)]pub struct DSFXWavesReverb {
pub fInGain: f32,
pub fReverbMix: f32,
pub fReverbTime: f32,
pub fHighFreqRTRatio: f32,
}
Fields§
§fInGain: f32
§fReverbMix: f32
§fReverbTime: f32
§fHighFreqRTRatio: f32
Trait Implementations§
§impl Clone for DSFXWavesReverb
impl Clone for DSFXWavesReverb
§impl Debug for DSFXWavesReverb
impl Debug for DSFXWavesReverb
§impl Default for DSFXWavesReverb
impl Default for DSFXWavesReverb
§impl PartialEq for DSFXWavesReverb
impl PartialEq for DSFXWavesReverb
impl Copy for DSFXWavesReverb
impl Eq for DSFXWavesReverb
Auto Trait Implementations§
impl Freeze for DSFXWavesReverb
impl RefUnwindSafe for DSFXWavesReverb
impl Send for DSFXWavesReverb
impl Sync for DSFXWavesReverb
impl Unpin for DSFXWavesReverb
impl UnwindSafe for DSFXWavesReverb
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more