#[repr(C)]pub struct IAudioLfxControl_Vtbl {
pub base__: IUnknown_Vtbl,
pub SetLocalEffectsState: unsafe extern "system" fn(_: *mut c_void, _: BOOL) -> HRESULT,
pub GetLocalEffectsState: unsafe extern "system" fn(_: *mut c_void, _: *mut BOOL) -> HRESULT,
}
Fields§
§base__: IUnknown_Vtbl
§SetLocalEffectsState: unsafe extern "system" fn(_: *mut c_void, _: BOOL) -> HRESULT
§GetLocalEffectsState: unsafe extern "system" fn(_: *mut c_void, _: *mut BOOL) -> HRESULT
Implementations§
§impl IAudioLfxControl_Vtbl
impl IAudioLfxControl_Vtbl
pub const fn new<Identity: IUnknownImpl<Impl = Impl>, Impl: IAudioLfxControl_Impl, const OFFSET: isize>( ) -> IAudioLfxControl_Vtbl
pub fn matches(iid: &GUID) -> bool
Auto Trait Implementations§
impl Freeze for IAudioLfxControl_Vtbl
impl RefUnwindSafe for IAudioLfxControl_Vtbl
impl Send for IAudioLfxControl_Vtbl
impl Sync for IAudioLfxControl_Vtbl
impl Unpin for IAudioLfxControl_Vtbl
impl UnwindSafe for IAudioLfxControl_Vtbl
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more