#[repr(C, packed(1))]pub struct XAUDIO2_EFFECT_DESCRIPTOR {
pub pEffect: ManuallyDrop<Option<IUnknown>>,
pub InitialState: BOOL,
pub OutputChannels: u32,
}
Fields§
§pEffect: ManuallyDrop<Option<IUnknown>>
§InitialState: BOOL
§OutputChannels: u32
Trait Implementations§
Auto Trait Implementations§
impl Freeze for XAUDIO2_EFFECT_DESCRIPTOR
impl RefUnwindSafe for XAUDIO2_EFFECT_DESCRIPTOR
impl !Send for XAUDIO2_EFFECT_DESCRIPTOR
impl !Sync for XAUDIO2_EFFECT_DESCRIPTOR
impl Unpin for XAUDIO2_EFFECT_DESCRIPTOR
impl UnwindSafe for XAUDIO2_EFFECT_DESCRIPTOR
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more