Struct windows::Win32::Media::Audio::XAudio2::XAUDIO2_EFFECT_DESCRIPTOR

#[repr(C, packed(1))]
pub struct XAUDIO2_EFFECT_DESCRIPTOR { pub pEffect: ManuallyDrop<Option<IUnknown>>, pub InitialState: BOOL, pub OutputChannels: u32, }

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§pEffect: ManuallyDrop<Option<IUnknown>>§InitialState: BOOL§OutputChannels: u32

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impl Default for XAUDIO2_EFFECT_DESCRIPTOR

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fn default() -> Self

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