Struct windows::Win32::Media::Audio::AUDIO_EFFECT
#[repr(C)]pub struct AUDIO_EFFECT {
pub id: GUID,
pub canSetState: BOOL,
pub state: AUDIO_EFFECT_STATE,
}
Fields§
§id: GUID
§canSetState: BOOL
§state: AUDIO_EFFECT_STATE
Trait Implementations§
§impl Clone for AUDIO_EFFECT
impl Clone for AUDIO_EFFECT
§fn clone(&self) -> AUDIO_EFFECT
fn clone(&self) -> AUDIO_EFFECT
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for AUDIO_EFFECT
impl Debug for AUDIO_EFFECT
§impl Default for AUDIO_EFFECT
impl Default for AUDIO_EFFECT
§impl PartialEq for AUDIO_EFFECT
impl PartialEq for AUDIO_EFFECT
§fn eq(&self, other: &AUDIO_EFFECT) -> bool
fn eq(&self, other: &AUDIO_EFFECT) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Copy for AUDIO_EFFECT
impl Eq for AUDIO_EFFECT
impl StructuralPartialEq for AUDIO_EFFECT
Auto Trait Implementations§
impl Freeze for AUDIO_EFFECT
impl RefUnwindSafe for AUDIO_EFFECT
impl Send for AUDIO_EFFECT
impl Sync for AUDIO_EFFECT
impl Unpin for AUDIO_EFFECT
impl UnwindSafe for AUDIO_EFFECT
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)source§impl<T> CloneToUninit for Twhere
T: Copy,
impl<T> CloneToUninit for Twhere
T: Copy,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)