Struct windows::Win32::Media::Audio::AudioSessionState
#[repr(transparent)]pub struct AudioSessionState(pub i32);
Tuple Fields§
§0: i32
Trait Implementations§
§impl Clone for AudioSessionState
impl Clone for AudioSessionState
§fn clone(&self) -> AudioSessionState
fn clone(&self) -> AudioSessionState
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for AudioSessionState
impl Debug for AudioSessionState
§impl Default for AudioSessionState
impl Default for AudioSessionState
§fn default() -> AudioSessionState
fn default() -> AudioSessionState
Returns the “default value” for a type. Read more
§impl PartialEq for AudioSessionState
impl PartialEq for AudioSessionState
§fn eq(&self, other: &AudioSessionState) -> bool
fn eq(&self, other: &AudioSessionState) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Copy for AudioSessionState
impl Eq for AudioSessionState
impl StructuralPartialEq for AudioSessionState
Auto Trait Implementations§
impl RefUnwindSafe for AudioSessionState
impl Send for AudioSessionState
impl Sync for AudioSessionState
impl Unpin for AudioSessionState
impl UnwindSafe for AudioSessionState
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more