Struct windows::Win32::Media::Audio::IAudioBass_Vtbl
#[repr(C)]pub struct IAudioBass_Vtbl {
pub base__: IPerChannelDbLevel_Vtbl,
}
Fields§
§base__: IPerChannelDbLevel_Vtbl
Implementations§
§impl IAudioBass_Vtbl
impl IAudioBass_Vtbl
pub const fn new<Identity, const OFFSET: isize>() -> IAudioBass_Vtblwhere
Identity: IAudioBass_Impl + IUnknownImpl,
pub fn matches(iid: &GUID) -> bool
Auto Trait Implementations§
impl Freeze for IAudioBass_Vtbl
impl RefUnwindSafe for IAudioBass_Vtbl
impl Send for IAudioBass_Vtbl
impl Sync for IAudioBass_Vtbl
impl Unpin for IAudioBass_Vtbl
impl UnwindSafe for IAudioBass_Vtbl
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more