Struct windows::Win32::Media::Audio::ISpatialAudioObject_Vtbl
#[repr(C)]pub struct ISpatialAudioObject_Vtbl {
pub base__: ISpatialAudioObjectBase_Vtbl,
pub SetPosition: unsafe extern "system" fn(_: *mut c_void, _: f32, _: f32, _: f32) -> HRESULT,
pub SetVolume: unsafe extern "system" fn(_: *mut c_void, _: f32) -> HRESULT,
}
Fields§
§base__: ISpatialAudioObjectBase_Vtbl
§SetPosition: unsafe extern "system" fn(_: *mut c_void, _: f32, _: f32, _: f32) -> HRESULT
§SetVolume: unsafe extern "system" fn(_: *mut c_void, _: f32) -> HRESULT
Implementations§
§impl ISpatialAudioObject_Vtbl
impl ISpatialAudioObject_Vtbl
pub const fn new<Identity: IUnknownImpl<Impl = Impl>, Impl: ISpatialAudioObject_Impl, const OFFSET: isize>( ) -> ISpatialAudioObject_Vtbl
pub fn matches(iid: &GUID) -> bool
Auto Trait Implementations§
impl RefUnwindSafe for ISpatialAudioObject_Vtbl
impl Send for ISpatialAudioObject_Vtbl
impl Sync for ISpatialAudioObject_Vtbl
impl Unpin for ISpatialAudioObject_Vtbl
impl UnwindSafe for ISpatialAudioObject_Vtbl
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more