Struct windows::Win32::Media::Audio::ISubunit_Vtbl
#[repr(C)]pub struct ISubunit_Vtbl {
pub base__: IUnknown_Vtbl,
}
Fields§
§base__: IUnknown_Vtbl
Implementations§
§impl ISubunit_Vtbl
impl ISubunit_Vtbl
pub const fn new<Identity, const OFFSET: isize>() -> ISubunit_Vtblwhere
Identity: ISubunit_Impl + IUnknownImpl,
pub fn matches(iid: &GUID) -> bool
Auto Trait Implementations§
impl Freeze for ISubunit_Vtbl
impl RefUnwindSafe for ISubunit_Vtbl
impl Send for ISubunit_Vtbl
impl Sync for ISubunit_Vtbl
impl Unpin for ISubunit_Vtbl
impl UnwindSafe for ISubunit_Vtbl
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more