Struct windows::Win32::Media::DirectShow::MainAVIHeader
#[repr(C)]pub struct MainAVIHeader {
pub dwMicroSecPerFrame: u32,
pub dwMaxBytesPerSec: u32,
pub dwPaddingGranularity: u32,
pub dwFlags: u32,
pub dwTotalFrames: u32,
pub dwInitialFrames: u32,
pub dwStreams: u32,
pub dwSuggestedBufferSize: u32,
pub dwWidth: u32,
pub dwHeight: u32,
pub dwReserved: [u32; 4],
}
Fields§
§dwMicroSecPerFrame: u32
§dwMaxBytesPerSec: u32
§dwPaddingGranularity: u32
§dwFlags: u32
§dwTotalFrames: u32
§dwInitialFrames: u32
§dwStreams: u32
§dwSuggestedBufferSize: u32
§dwWidth: u32
§dwHeight: u32
§dwReserved: [u32; 4]
Trait Implementations§
§impl Clone for MainAVIHeader
impl Clone for MainAVIHeader
§impl Debug for MainAVIHeader
impl Debug for MainAVIHeader
§impl Default for MainAVIHeader
impl Default for MainAVIHeader
§impl PartialEq for MainAVIHeader
impl PartialEq for MainAVIHeader
impl Copy for MainAVIHeader
impl Eq for MainAVIHeader
Auto Trait Implementations§
impl RefUnwindSafe for MainAVIHeader
impl Send for MainAVIHeader
impl Sync for MainAVIHeader
impl Unpin for MainAVIHeader
impl UnwindSafe for MainAVIHeader
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more