#[repr(C)]pub struct D3D12_FEATURE_DATA_VIDEO_DECODER_HEAP_SIZE1 {
pub VideoDecoderHeapDesc: D3D12_VIDEO_DECODER_HEAP_DESC,
pub Protected: BOOL,
pub MemoryPoolL0Size: u64,
pub MemoryPoolL1Size: u64,
}
Fields§
§VideoDecoderHeapDesc: D3D12_VIDEO_DECODER_HEAP_DESC
§Protected: BOOL
§MemoryPoolL0Size: u64
§MemoryPoolL1Size: u64
Trait Implementations§
impl Copy for D3D12_FEATURE_DATA_VIDEO_DECODER_HEAP_SIZE1
impl Eq for D3D12_FEATURE_DATA_VIDEO_DECODER_HEAP_SIZE1
Auto Trait Implementations§
impl RefUnwindSafe for D3D12_FEATURE_DATA_VIDEO_DECODER_HEAP_SIZE1
impl Send for D3D12_FEATURE_DATA_VIDEO_DECODER_HEAP_SIZE1
impl Sync for D3D12_FEATURE_DATA_VIDEO_DECODER_HEAP_SIZE1
impl Unpin for D3D12_FEATURE_DATA_VIDEO_DECODER_HEAP_SIZE1
impl UnwindSafe for D3D12_FEATURE_DATA_VIDEO_DECODER_HEAP_SIZE1
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more