#[repr(C)]pub struct D3D12_FEATURE_DATA_VIDEO_DECODE_HISTOGRAM {
pub NodeIndex: u32,
pub DecodeProfile: GUID,
pub Width: u32,
pub Height: u32,
pub DecodeFormat: DXGI_FORMAT,
pub Components: D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAGS,
pub BinCount: u32,
pub CounterBitDepth: u32,
}
Fields§
§NodeIndex: u32
§DecodeProfile: GUID
§Width: u32
§Height: u32
§DecodeFormat: DXGI_FORMAT
§Components: D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAGS
§BinCount: u32
§CounterBitDepth: u32
Trait Implementations§
impl Copy for D3D12_FEATURE_DATA_VIDEO_DECODE_HISTOGRAM
impl Eq for D3D12_FEATURE_DATA_VIDEO_DECODE_HISTOGRAM
Auto Trait Implementations§
impl RefUnwindSafe for D3D12_FEATURE_DATA_VIDEO_DECODE_HISTOGRAM
impl Send for D3D12_FEATURE_DATA_VIDEO_DECODE_HISTOGRAM
impl Sync for D3D12_FEATURE_DATA_VIDEO_DECODE_HISTOGRAM
impl Unpin for D3D12_FEATURE_DATA_VIDEO_DECODE_HISTOGRAM
impl UnwindSafe for D3D12_FEATURE_DATA_VIDEO_DECODE_HISTOGRAM
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more