#[repr(C)]pub struct D3D12_FEATURE_DATA_VIDEO_DECODE_PROFILES {
pub NodeIndex: u32,
pub ProfileCount: u32,
pub pProfiles: *mut GUID,
}
Fields§
§NodeIndex: u32
§ProfileCount: u32
§pProfiles: *mut GUID
Trait Implementations§
impl Copy for D3D12_FEATURE_DATA_VIDEO_DECODE_PROFILES
impl Eq for D3D12_FEATURE_DATA_VIDEO_DECODE_PROFILES
Auto Trait Implementations§
impl RefUnwindSafe for D3D12_FEATURE_DATA_VIDEO_DECODE_PROFILES
impl !Send for D3D12_FEATURE_DATA_VIDEO_DECODE_PROFILES
impl !Sync for D3D12_FEATURE_DATA_VIDEO_DECODE_PROFILES
impl Unpin for D3D12_FEATURE_DATA_VIDEO_DECODE_PROFILES
impl UnwindSafe for D3D12_FEATURE_DATA_VIDEO_DECODE_PROFILES
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more