#[repr(C)]pub struct D3D12_FEATURE_DATA_VIDEO_ENCODER_PROFILE_LEVEL {
pub NodeIndex: u32,
pub Codec: D3D12_VIDEO_ENCODER_CODEC,
pub Profile: D3D12_VIDEO_ENCODER_PROFILE_DESC,
pub IsSupported: BOOL,
pub MinSupportedLevel: D3D12_VIDEO_ENCODER_LEVEL_SETTING,
pub MaxSupportedLevel: D3D12_VIDEO_ENCODER_LEVEL_SETTING,
}
Fields§
§NodeIndex: u32
§Codec: D3D12_VIDEO_ENCODER_CODEC
§Profile: D3D12_VIDEO_ENCODER_PROFILE_DESC
§IsSupported: BOOL
§MinSupportedLevel: D3D12_VIDEO_ENCODER_LEVEL_SETTING
§MaxSupportedLevel: D3D12_VIDEO_ENCODER_LEVEL_SETTING
Trait Implementations§
impl Copy for D3D12_FEATURE_DATA_VIDEO_ENCODER_PROFILE_LEVEL
Auto Trait Implementations§
impl RefUnwindSafe for D3D12_FEATURE_DATA_VIDEO_ENCODER_PROFILE_LEVEL
impl !Send for D3D12_FEATURE_DATA_VIDEO_ENCODER_PROFILE_LEVEL
impl !Sync for D3D12_FEATURE_DATA_VIDEO_ENCODER_PROFILE_LEVEL
impl Unpin for D3D12_FEATURE_DATA_VIDEO_ENCODER_PROFILE_LEVEL
impl UnwindSafe for D3D12_FEATURE_DATA_VIDEO_ENCODER_PROFILE_LEVEL
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more