#[repr(C)]
pub struct D3D12_FEATURE_DATA_VIDEO_ENCODER_SUPPORT1 {
Show 18 fields pub NodeIndex: u32, pub Codec: D3D12_VIDEO_ENCODER_CODEC, pub InputFormat: DXGI_FORMAT, pub CodecConfiguration: D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION, pub CodecGopSequence: D3D12_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE, pub RateControl: D3D12_VIDEO_ENCODER_RATE_CONTROL, pub IntraRefresh: D3D12_VIDEO_ENCODER_INTRA_REFRESH_MODE, pub SubregionFrameEncoding: D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE, pub ResolutionsListCount: u32, pub pResolutionList: *const D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC, pub MaxReferenceFramesInDPB: u32, pub ValidationFlags: D3D12_VIDEO_ENCODER_VALIDATION_FLAGS, pub SupportFlags: D3D12_VIDEO_ENCODER_SUPPORT_FLAGS, pub SuggestedProfile: D3D12_VIDEO_ENCODER_PROFILE_DESC, pub SuggestedLevel: D3D12_VIDEO_ENCODER_LEVEL_SETTING, pub pResolutionDependentSupport: *mut D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_LIMITS, pub SubregionFrameEncodingData: D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA, pub MaxQualityVsSpeed: u32,
}

Fields§

§NodeIndex: u32§Codec: D3D12_VIDEO_ENCODER_CODEC§InputFormat: DXGI_FORMAT§CodecConfiguration: D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION§CodecGopSequence: D3D12_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE§RateControl: D3D12_VIDEO_ENCODER_RATE_CONTROL§IntraRefresh: D3D12_VIDEO_ENCODER_INTRA_REFRESH_MODE§SubregionFrameEncoding: D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE§ResolutionsListCount: u32§pResolutionList: *const D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC§MaxReferenceFramesInDPB: u32§ValidationFlags: D3D12_VIDEO_ENCODER_VALIDATION_FLAGS§SupportFlags: D3D12_VIDEO_ENCODER_SUPPORT_FLAGS§SuggestedProfile: D3D12_VIDEO_ENCODER_PROFILE_DESC§SuggestedLevel: D3D12_VIDEO_ENCODER_LEVEL_SETTING§pResolutionDependentSupport: *mut D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_LIMITS§SubregionFrameEncodingData: D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA§MaxQualityVsSpeed: u32

Trait Implementations§

§

impl Clone for D3D12_FEATURE_DATA_VIDEO_ENCODER_SUPPORT1

§

fn clone(&self) -> Self

Returns a copy of the value. Read more
1.0.0 · source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
§

impl Default for D3D12_FEATURE_DATA_VIDEO_ENCODER_SUPPORT1

§

fn default() -> Self

Returns the “default value” for a type. Read more
§

impl Copy for D3D12_FEATURE_DATA_VIDEO_ENCODER_SUPPORT1

Auto Trait Implementations§

Blanket Implementations§

source§

impl<T> Any for T
where T: 'static + ?Sized,

source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
source§

impl<T> Borrow<T> for T
where T: ?Sized,

source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
source§

impl<T> From<T> for T

source§

fn from(t: T) -> T

Returns the argument unchanged.

source§

impl<T, U> Into<U> for T
where U: From<T>,

source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

source§

impl<T> ToOwned for T
where T: Clone,

§

type Owned = T

The resulting type after obtaining ownership.
source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

§

type Error = Infallible

The type returned in the event of a conversion error.
source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.