#[repr(C)]pub struct D3D12_VIDEO_DECODE_FRAME_ARGUMENT {
pub Type: D3D12_VIDEO_DECODE_ARGUMENT_TYPE,
pub Size: u32,
pub pData: *mut c_void,
}
Fields§
§Type: D3D12_VIDEO_DECODE_ARGUMENT_TYPE
§Size: u32
§pData: *mut c_void
Trait Implementations§
§impl Clone for D3D12_VIDEO_DECODE_FRAME_ARGUMENT
impl Clone for D3D12_VIDEO_DECODE_FRAME_ARGUMENT
§impl Debug for D3D12_VIDEO_DECODE_FRAME_ARGUMENT
impl Debug for D3D12_VIDEO_DECODE_FRAME_ARGUMENT
impl Copy for D3D12_VIDEO_DECODE_FRAME_ARGUMENT
impl Eq for D3D12_VIDEO_DECODE_FRAME_ARGUMENT
Auto Trait Implementations§
impl RefUnwindSafe for D3D12_VIDEO_DECODE_FRAME_ARGUMENT
impl !Send for D3D12_VIDEO_DECODE_FRAME_ARGUMENT
impl !Sync for D3D12_VIDEO_DECODE_FRAME_ARGUMENT
impl Unpin for D3D12_VIDEO_DECODE_FRAME_ARGUMENT
impl UnwindSafe for D3D12_VIDEO_DECODE_FRAME_ARGUMENT
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more