#[repr(C)]pub struct D3D12_VIDEO_DECODE_OUTPUT_HISTOGRAM {
pub Offset: u64,
pub pBuffer: ManuallyDrop<Option<ID3D12Resource>>,
}
Fields§
§Offset: u64
§pBuffer: ManuallyDrop<Option<ID3D12Resource>>
Trait Implementations§
impl Eq for D3D12_VIDEO_DECODE_OUTPUT_HISTOGRAM
Auto Trait Implementations§
impl RefUnwindSafe for D3D12_VIDEO_DECODE_OUTPUT_HISTOGRAM
impl Send for D3D12_VIDEO_DECODE_OUTPUT_HISTOGRAM
impl Sync for D3D12_VIDEO_DECODE_OUTPUT_HISTOGRAM
impl Unpin for D3D12_VIDEO_DECODE_OUTPUT_HISTOGRAM
impl UnwindSafe for D3D12_VIDEO_DECODE_OUTPUT_HISTOGRAM
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more